獨立遊戲開發者分享會 261018:海溝遊戲《YARETA》開發者對談

* English below *

時間:2026/10/18(日)1430 ─ 1800
地點:台北市長安東路一段 4 號 3 樓(祐生研究基金會會議室)
交通:台北車站或捷運中山站出站後往長安東路方向,步行約十分鐘之內可抵達,所在地建築物名稱為「長‧安樓」。
入場:免費;依實際報名狀況現場簽到。現場提供果汁,茶包(建議自備容器)。
轉播:http://www.twitch.tv/igdshare

請注意!本次活動 14:30 開放入場,15:00 才正式開始哦!

由海溝遊戲開發團隊多年精心打造的《YARETA》,是一款帶有經典 3D 薩爾達探索與冒險韻味的解謎遊戲。作品以細膩的空間箱庭、巧思獨具的機關謎題,以及沉浸的氛圍構築見長。歷經長年潛心打磨,本作在 2026 年 9 月剛落幕的東京電玩展中大放異彩,從全球眾多優秀獨立作品中脫穎而出,一舉斬獲 Selected Indie 80 金獎,備受現場好評。

這次座談特別邀請到《YARETA》成員與會,將由人在台南的青蛙進行線上連線,並搭配台北現場實體出席的團隊夥伴 Anna 展開多人座談。我們會聊到獨立開發 3D 冒險遊戲的挑戰與設計取捨、團隊遠端協作的分工默契,以及今年 TGS 參展獲獎前後的第一手經歷等實務心得。

對談之餘的時間也保留了現場提問與自由交流,歡迎對獨立遊戲開發、3D 解謎設計、海外參展等相關議感興趣的朋友們前來參與,不要錯過囉!

《YARETA》Steam Page: https://store.steampowered.com/app/3230380/

活動流程

  1. 1430 ─ 1500:報到入場
  2. 1500 ─ 1600:海溝遊戲《YARETA》開發者對談
  3. 1600 ─ 1630:休息時間
  4. 1630 ─ :自由交流、試玩遊戲

其他注意事項

  1. 煩請欲參加的朋友們確實報名(同一團隊參與者也請各自報名),以利人數統計,感恩!
  2. 有名片或作品的朋友們,請不要忘記帶來跟大家交流哦!
  3. 靠牆邊的座位都有插座,不過不一定夠用,有需求的話還是建議自行準備排插或延長線與三轉二接頭。
  4. 主辦單位保留更變活動內容與接受報名與否之權力。
     

== English ==

Time: 1430 ─ 1800, May 31th, 2026 (Sun)
Addr: 3F, No.4, Sec.1, Chang'an East Rd., Taipei City
Transportation: 10 minutes walk from Exit 2, MRT Zhongshan Station (G14, R11)
Entry: Free
Stream: http://www.twitch.tv/igdshare

NOTICE: Doors open at 14:30, and the event will officially begin at 15:00!

Developed over several dedicated years by the Mariana Games team, YARETA is a puzzle-adventure game infused with the spirit of classic 3D Zelda-style exploration. The game stands out for its intricate diorama-like spaces, inventive environmental puzzles, and immersive atmosphere. Following years of development, YARETA made a remarkable impression at the recently concluded Tokyo Game Show in September 2026—rising above a highly competitive field of indie titles worldwide to win the Selected Indie 80 Excellence Gold Award and earn widespread acclaim on the show floor.

For this panel, we are excited to welcome the YARETA team for a hybrid panel discussion. Froggy Shen will join us virtually from Tainan, alongside team member Anna appearing in person on-site in Taipei. Together, we will dive into the realities of indie 3D adventure game development, design tradeoffs, the team's dynamics and remote workflow, as well as firsthand insights from their journey preparing for, exhibiting at, and winning at TGS 2026.

We have also reserved time for audience Q&A and open networking. If you are interested in indie game development, 3D puzzle design, or international showcase experiences, don't miss out!

Agenda

  1. 1430 ─ 1500:Check-in
  2. 1500 ─ 1600:YARETA (Mariana Games) dev fireside chat
  3. 1600 ─ 1630:Break time
  4. 1630 ─ :Free-form discussion, game tasting, show & tell

Other Notices

  1. Be sure to sign-up if you are to attend, so that we can have a better grasp of the number of participants.
  2. We encourage you to bring along your work and also don't forget your business cards if you have them.
  3. We have standard 110V power outlets in the room, but if you need specific setup please let us know beforehand.
  4. The organizer reserves the rights to change, modify, and adjust the proceedings of the event, and the right to refuse sign-ups at our own discretion. 

 

若有任何疑問或建議,歡迎來信:
igdshare at igdshare dot org 或
jslin at igda dot tw

獨立遊戲開發者分享會:http://igdshare.org
IGDA Taiwan:http://igda.tw

 

祐生研究基金會 / 台北市長安東路一段4號3樓

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チケット種別 販売期間 価格
免費入場 / Register (Free)

2026/10/09 00:00(+0800) ~ 2026/10/18 14:30(+0800)
  • 無料
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