獨立遊戲開發者分享會 240526

* English below *

時間:2024/05/26(日)1330 ─ 1800
地點:台北市長安東路一段 4 號 3 樓(祐生研究基金會會議室)
交通:台北車站或捷運中山站出站後往長安東路方向,步行約十分鐘之內可抵達,所在地建築物名稱為「長‧安樓」。
入場:免費;依實際報名狀況現場簽到。現場提供果汁,茶包(建議自備容器)。
轉播:http://www.twitch.tv/igdshare

今年三月的 GDC 2024,除了上個月分享過的實驗遊戲與另類操作遊戲內容之外,也有數場我們覺得對獨立開發者而言很務實的商務相關演講。包括兩場都與發行商提案有關,但方向卻接近幾乎相反的「Pitching from the Indie Dev Perspective」及「25 Games Signed Without a Pitch Deck」議程,相信對手上有作品、希望接觸海外發行商的朋友,具有一定程度幫助;以及 TGDF 曾邀請遠端演講過的 Chris Zukowski 所講的「The Steam Secrets Nobody Tells You...Until Now」及「Steam's New Meta: The Latest Trends in PC Game Marketing」兩個議程,更詳細整理了 Steam 開發者在上架作品與推廣上應該需要知道的關鍵知識。如時間足夠,會再介紹由 Humble Games 主講的「Steam Wishlist Benchmarking with Data」議程內容。

上述五個議程有部分是 GDCVault 已經可以免費觀看的,也歡迎預習後一起來討論心得!

  1. 1330 ─ 1400:報到入場
  2. 1400 ─ 1500:GDC 2024 獨立遊戲商務場次心得整理
  3. 1500 ─ 1530:休息時間
  4. 1530 ─ :自由交流、試玩遊戲

其他注意事項

  1. 煩請欲參加的朋友們確實報名(同一團隊參與者也請各自報名),以利人數統計,感恩!
  2. 名片作品的朋友們,請不要忘記帶來跟大家交流哦!
  3. 靠牆邊的座位都有插座,不過不一定夠用,有需求的話還是建議自行準備排插或延長線與三轉二接頭。
  4. 主辦單位保留更變活動內容與接受報名與否之權利。
     

== English ==

Time: 1330 ─ 1800, May 26th, 2024 (Sun)
Addr: 3F, No.4, Sec.1, Chang'an East Rd., Taipei City
Transportation: 10 minutes walk from Exit 2, MRT Zhongshan Station (G14, R11)
Entry: Free
Stream: http://www.twitch.tv/igdshare

At GDC 2024, in addition to the experimental games and Alt.Ctrl. games we shared last month, there were also several practical business-related talks that we believe are valuable for indie developers. These included two sessions related to pitching to publishers, but with almost opposite perspectives: "Pitching from the Indie Dev Perspective" and "25 Games Signed Without a Pitch Deck." We believe these will be helpful for those who have projects and are looking to connect with international publishers.

Furthermore, Chris Zukowski, who has previously been invited by TGDF to give virtual talks, presented two sessions: "The Steam Secrets Nobody Tells You...Until Now" and "Steam's New Meta: The Latest Trends in PC Game Marketing." These sessions provided detailed key knowledge that Steam developers need to know for publishing and promoting their games.

If time permits, we will also introduce the session "Steam Wishlist Benchmarking with Data" presented by Humble Games. Some of the aforementioned five sessions are already available for free on GDCVault, so feel free to preview them and join us in discussing your thoughts!

Agenda

  1. 1330 ─ 1400:Check-in
  2. 1400 ─ 1500:A limited compilation of GDC 2024 business-related talks for indies
  3. 1500 ─ 1530:Break time
  4. 1530 ─ :Free-form discussion, game tasting, show & tell

Other Notices

  1. Be sure to sign-up if you are to attend, so that we can have a better grasp of the number of participants.
  2. We encourage you to bring along your work and also don't forget your business cards if you have them.
  3. We have standard 110V power outlets in the room, but if you need specific setup please let us know beforehand.
  4. The organizer reserves the rights to change, modify, and adjust the proceedings of the event, and the right to refuse sign-ups at our own discretion. 

 

若有任何疑問或建議,歡迎來信:
igdshare at igdshare dot org 或
jslin at igda dot tw

獨立遊戲開發者分享會:http://igdshare.org
IGDA Taiwan:http://igda.tw

 

祐生研究基金會 / 台北市長安東路一段4號3樓

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